Linkedin Itch.io

Benjamin Nguyen

Game Dev at University of California, Santa Cruz! A humble programmer that also does game design!

About Me

Hi i'm a programmer with specialtys in UI and gameplay Programmer. As a student I wear multiple hats in game dev, notably as a producer and designer. I came into game dev with a childhood passion and a desire to make my dream games a reality.

Games I've worked on

Well Witches GAME TITLE cover

Worked as a Programming Producer for a club's game project. Managed teams of up to 30 programmers whilst communicating on a broader scale to other departments totaling to a team of 100 people!

Reap & Sew GAME TITLE cover

Worked as a programming producer for a capstone project. I was onboarded weeks after the project started and had to catch up with the team whilst figuring out the programming aspects of the game. I was a leading figure of figuring out how things worked design wise and then implementing it in engine. I worked on multiple aspects of this from the map to combat.

Light Box GAME TITLE cover

A game jam prototype that was made in Godot! Made the game whilst learning Godot for the 1st time.

Slime Diver GAME TITLE cover

Worked mostly as a programming producer and level designer and programmer. Designed rooms and levels for the player to clear through whilst providing a difficult but reasonable challenge in the room design.

Nightmare Pizzeria GAME TITLE cover

Another game jam prototype except with random people from a different university. The game was really confusing for me at first as it was a mix of rhythm and action game.

Tangled GAME TITLE cover

Short game jam I did with friends. I worked on the programming and design of the game. Leading figure in figuring out how we want the game to work in the backend and design wise.

Crowd Surfers GAME TITLE cover

Worked on small features such as level completion, tracking and computing the player's speed and figuring out the UI to display said speed, and helped around with other team members. I did forget to add myself in the credits for this game, but my github commits are there lol.